Showing posts with label Student Projects. Show all posts
Showing posts with label Student Projects. Show all posts

Wednesday, June 29, 2011

Decode (III) by Roopali Sood

Decode (III) from Roopali Sood on Vimeo.


An academic project.
Background score: II Tabarly Yann Tiersen (2001)

Acknowledgements:
Dr Jignesh Khakhar
Jogi Panghaal
Mayank Loonker
Ujjwal Panchal
Arshad Pathan
Karan Mehta

Special thanks:
Mr. Tushar Shah
Daman Ganga Paper Ltd.

(c) National Institute of Design l 2010

Decode (I) by Roopali Sood


Decode (I) from Roopali Sood on Vimeo.

Craft; as is established is dependent on ‘Process’ and ‘Raw-material’. Everything else is directly or indirectly its manifestation or fruition. Infact almost everything contemporary is a remote manifestation of craft and does not lead to the creation of an artefact or artwork but a ‘Product’. Every product has a defined lifespan (shelf-life), like matter itself, though the point to be considered here is that life or existence of a zillion products is not even acknowledged, not merely because of their relevance and (lack of/)usability, but because of our fast moving material economies and consumerism. These products then end up as ‘Urban-waste’, which fortunately, thanks to the development in science, has a scope of becoming new ‘Raw- material’, but unfortunately doesn’t or merely does!

An academic project.
Background score: II Tabarly Yann Tiersen (2001)

Acknowledgements:
Dr Jignesh Khakhar
Jogi Panghaal
Mayank Loonker
Ujjwal Panchal
Arshad Pathan
Karan Mehta

Special thanks:
Mr. Tushar Shah
Daman Ganga Paper Ltd.

(c) National Institute of Design l 2010

Sunday, April 24, 2011

Poetics of the 'unseen'


Poetics of the 'unseen' from sunil vallu on Vimeo.


Objects not only “de-materialize” into software in response to miniaturization and replacement by services, but literally dematerialize into radiation. -Hertzian Tales, Anthony Dunne
We all appreciate, enjoy and exploit the wireless technologies today we are living with, but none of us really care about what and how it does. Mobile phones, Television sets, Micro ovens and electric towers leak something that is unseen. We live in a very close proximity to these objects not because we love these objects but inevitably not being able to escape from their spectrum. We are continuously consuming these electromagnetic radiations varying from ionizing to non-ionizing frequencies without even being aware of the fact. Though there’s been a lot of studies stating these radiations are harmful for human and other beings who live in these ‘hertzian urban spaces’ and few debating against. Regardless of whether they are harmful or not, it is essential for us to be aware that we are surrounded by these waves and it is inescapable and invisible. How would it be if we could see these radio waves like we see the visible light waves from the spectrum? Would they be green, red or yellow? What would happen if we could see the information (private) that is being transferred between entities? Do they invade our body cells to reveal our personal biological information? And why are honey bees disappearing? The investigation led me to explore, exploit and understand everyday objects like Radio, Wi-Fi, Bluetooth technologies and the so called “Cultural Artifact” mobile phone.

“Just as I start to descend the staircase, it rings in my pocket. It always rings as I start to… The mobile phone universally worshipped and spared no expense.” - How are things, Roger-pol Droit












Student: Sunil Vallu
NMD-09



Designing for time


“There is more to life than increasing its speed”. -M.K Gandhi

Time is one of the consequences of man's eternal quest for bringing order out of chaos by nurturing his understanding of the sun and celestial bodies into forms such as sun dials, clepsydra, astrolabe, candle clocks, pendulum clocks, wrist watches and even atomic clocks. Along his path through history, 'order' took new meanings of 'improving lives' through industrialization but at the cost of mass production, massacre, democratization, efficiency and profit, but by disconnecting our values and belief.

We now live in an information age where cars, airways, emails, online shopping, instant messaging, electronic pagers and fast-food are created for his comfort. But are we really comfortable at all? Cultures and practices are lost in a mechanical world that purely values functionality and use, suffering from immense 'time poverty'. Our pace of lives drives us to ask questions such as those of our neighbour's names, or the last time we really enjoyed a meal with friends and family. Our obsession of time has turned our lives into a road-runner show, which calls for a desperate measure to take control back into the quality of our lives by slowing down and revisiting our past.

In this project, I chose to investigate this problem by developing a series of objects by tinkering and exploring new methods of communication for slowing down in a broad sense of real-world and psychological provocation using elements of irony, satire and play.

Object 2: Peep

This clock brings thought and awareness in people about their obsession of time by the simple act of tracking ones obsession. Every time a person wants to know time, they literally have to peep into the clock. Due to its hidden nature, time isn't visually available. Hence, it breaks the notion of taking time for granted. It 'attracts' attention and emotion towards the object through capacitive sensing to make time visible for the user.




Object 3: Road runner-Coffee mug

This object is a coffee mug with an inbuilt vibration system extending its connectivity through a cable to a detachable external timer. This object is designed to play a satire on the modern society and our beliefs. S/he can set their timer according to a break duration. Once the timer is set, it cannot be stopped until it activates the alarm. The alarm is triggered as a reminder when one minute still remains and alerts people with a harsh vibration reminding them about their fast paced lifestyle.



Object 4: Road runner-Lunch plate

A futuristic lunch plate with a timer and a vibration alarm system, that is embedded internally in the object. This object behaves in the similar manner as the coffee mug, but creates a larger stimuli upon the user owing to its futurisitc appearance. The intention behind the coffee mug and this lunch plate is to instigate people to re-think and strive for a better quality life by making them experience the worst kind of time poverty situations one could encounter.




Project Credits: Arshad Pathan, Mayank Loonker, Jignesh Khakhar, Ujjval Panchal
Thanks to: Anuradha Reddy, Siddarth Mankad, Sumit Pandey
Studnet: Sunil Vallu
NMD-09






Tinkering from sunil vallu on Vimeo.


Tinkering with few actuators and sensors to explore the ways to interface between hardware and software and vice-versa.

Student: Sunil Vallu
NMD-09



Emotional Device










Pleasure to the Eyes


Supreet Kumar:

I wanted to do something with technology which is simple but pleasing to look at. At present, monsoon is going on and rain is everywhere. The situation instigated me to use an UMBRELLA which was absolutely in context to the present scenario.

I focused on the following factors-

To make the umbrella look like floating with no visible support
To make the light soothing and not harsh
To make the installation water-proof
Using PIR sensors, simple CFL light and some common sense I came up with the following result.








  • RGB LED Display, Embedded Systems and Interaction Design


    I had a course of 6 weeks - Embedded Systems and Interaction Design. In this course we were required to produce a piece of Interaction design which had some Embedded component in it.

    During this course I achieved success in doing the following tasks -

    Detection of Average colors in a static image.
    Detection of motion through a webcam.
    Detection of colours of clothes in a video through
    a webcam.
    Detection of motion in separate con ned
    boundaries, using webcam.
    Communication of Flash over Serial Port.
    Controlling of colours of RGB LED through Flash
    using Serial Port communication.

    To view the documentation of the ideas which came along the way, CLICK HERE.

    To view the documentation of my exploration with RGB LEDs, CLICK HERE.











    Student: Supreet kumar
    NMD-09

    Construct/De-Construct


    Construct/Deconstruct from Sumit Pandey on Vimeo.


    Exhibition
































    Prototyping






























    Construct/Deconstruct is an interactive installation that integrates elements of two of the most popular subcultures of the DIY (Do It Yourself) movement:
    _Handmade Craft
    _Electronic Craft
    by using handcrafted interactive furniture modules. Electronics is used to bring individuality and interactivity to the otherwise similar furniture modules and handmade furniture modules act as an interface to access the interactive behaviors. The installation lets the viewers become participants by letting them deconstruct the furniture on display and constructing furniture of their choice; in the process gaining an insight into the DIY culture.

    Student: Sumit Pandey
    NMD-09

    ShapePlay


    Interacting with Machines using Shapes
    Embedded Systems and Interaction Design



    ShapePlay Controller Prototype from Siddharth Mankad on Vimeo.






    The ShapePlay Controller is a device that is designed to control, for instance, a TV using just shapes that you draw on a touchscreen. Or even control a Radio, its tuning, volume, again using just shapes!

    This prototype has been created using the awesome Arduino micro-controller platform. Inspired by the TouchControlPanel created by Jonathan Oxer and Hugh Blemings. Based on the TouchScreen Library by David Mellis, Limor Fried and Tom Igoe.

    Acknowledgements: Dr. Jignesh Khakhar, Bhaumik Nagar, Ujjval Panchal, Arshad Pathan

    (c)2010, New Media Design, National Institute of Design, India.

    Student:  Siddharth Mankad

    TheHappyWay Cooking Guide


    This device was conceptualized during our course of Embedded Systems and Interaction Design. The brief for this project  was pretty open ended. We were allowed to observe various fields and find a design opportunity.

    Observing house wifes around my residence I noticed that they were anxious when it came to cooking something new and different from their regular menu. The women I observed aged between 40 to 60 years. These women were also anxious when it came to using various digital devices and services. (i.e.computer, mobile phones, microwave ovens,internet ,  bluetooth etc) Reasons for this kind of  anxiety were plenty but what I noticed was that for them figuring out how to navigate and how to operate digital devices was a onerous task.

    So my basic idea was of a device that familiarize and increase the ease for Middle-aged indian house wives while they interact with Digital Device. A digital device that could be used in daily kitchen chores but not a kitchen appliance.

    TheHappyWay Cooking guide is a concept device for Indian House wives. This device is conceptualized as digital cook book with following features ,

    Recipes in Vernacular Audio ,
    Visuals for better guidance ,
    Navigation through voice command,
    Grocery Record keeping system,
    Interactive Dictionary,
    Recipe updates.



    TheHappyWay cooking device Concept video2 from shubhra bhasker bhatt on Vimeo.




     I thank our course guides Mr.Bhaumik Nagar and  Mr.Ujjaval Panchal. Our coordinator
    Dr. Jignesh Khakkar for their valuable time and guidance . Tons of thanks to Mr. Arshad Pathan for his technical support.

    Student: Shubhra Bhatt
    NMD-09


    FERRUM - Indian International Jewellery Show, Signature Goa



    Ferrum - Indian International Jewellery Show, Signature Goa from niveditaganjoo on Vimeo.


    Held in Kala academy, Goa in Feb ‘10.
    Designed an outdoor interactive installation ‘Ferrum’ for a pit in kala academy. Ferrum is an interactive installation that provides the user a chance to engage in the playful activity of generating and enjoying exciting patterns formed by iron dust & magnets.
    Working: When anyone comes near the installation the PIR sensor detects the presence and the magnets make patterns with the iron dust.




























    Concept

    The installation had two aspects-
    1) Act as a piece of art, aesthetically sound
    2) Interactive, capable of providing people with a engaging experience
    For its functionality the installation largely depended on electronic components .

    Electronic Components

    The functionality was as follows-
    Proximity of an observer was detected through Passive Infrared Sensor ( PIR, incorporating an Fresnels lens and a motion detecting IC )
    PIR sent a signal which was received by the IC
    The IC in turn triggered a DC motor ( 100 rpm ) to rotate.
    A limit switch was incorporated to limit the height of the platform housing another "motor-magnet" setup.
    The limit switch triggered a signal, which caused the DC motor to stop rotating.
    At this point, the stepper-motor,kept on the platform started rotating, in pre-programmed fashion.
    In case, no-motion was detected for some pre-defined time, the PIR resets, sending a signal.
    Receiving this signal, the IC made the stepper-motor to stop.
    Then the DC motor starts rotating in the reverse direction, hence the platform came down.
    Another limit switch at this point is used to limit the minimum height of the platform.
    A AC-->DC (12 V , 1.5 A) adapter was used to supply power.

    Mechanism of the piston







    The greatest hurdle in piston mechanism was the motion of the platform in the vertical axis. I tried to do this motion by following how a piston work i.e. transforming circular motion to linear motion.



    I devised another method to do this. I used a screw attached to the motor axis. As the screw rotated, the nut attached to it moved up/down (depending on the direction of rotation). This worked.



    Electronics, motor, PIR





    Site Measurement





    Form Exploration





    Electromagnet test


    I tried to generate different shapes by changing the shape of the solenoid, This too did not worked well, as I realized that iron-dust magnetized along the magnetic lines of flux and not on the body of the solenoid.





    Glycerin test
    I did the following experiment, trying to achieve a structure of iron-dust in the cylindrical tube when magnets were applied at both the ends by use of some viscous fluid.




























    Student: Supreet Kumar, Nivedita Ganjoo
    NMD-09